
We can’t claim we are better than every studio out there since some of the studios like MIR and Brick Visual are the godfathers of today’s quality and standards, and they still serve as sources of inspiration. You can check out our favorite studios in the world in this [blog]. However, we confidently say we are better than 98% of the studios.
Similar Issues as In-House 3D Artists:
The Reality of Small Studios:
Transparency and Outsourcing:
Employee Scalability:
Resource and Technology Limitations:
Global Talent Pool:
Scalability and Flexibility:
State-of-the-Art Resources:
Transparency and Commitment:
Criteria | In-House Artist | Freelancer | Studio | ✓⃝ Renderby |
---|---|---|---|---|
Talent Pool | Limited to hired individuals | Vast, but inconsistent quality | Varies by studio size and reputation | Extensive, carefully curated global network |
Turnover Rate | High | Moderate to high | High | Low |
Skill Development | Limited due to repetitive tasks | Often stagnant after initial learning | Varies; larger studios may offer more opportunities | Continuous improvement through workshops and challenges |
Project Commitment | Divided between many tasks | Often overcommitted, leading to delays | Generally reliable, but may outsource without transparency | High; only commit to projects they can complete |
Resource Availability | Limited libraries and outdated tools | Limited by individual investment | Mid-sized studios face resource constraints | Extensive libraries and state-of-the-art technology |
Cost Efficiency | High overhead costs for salaries, equipment, and software | Varies, but often lower quality for cheaper rates | Higher fees due to brand name, variable quality | Cost-effective with zero overheads |
Scalability | Limited to current staff | Limited by individual capacity | Can scale but may struggle with large projects | Highly scalable, global network can handle projects of any size |
Flexibility | Fixed working hours | Flexible but often unreliable | Limited to studio hours | 24/7 availability, continuous project progress |
Quality Control | Inconsistent due to high turnover and divided attention | Inconsistent, highly variable | More consistent, but depends on outsourcing practices | Stringent quality control with art directors and project managers |
Transparency | High within the company | Low, freelancers may not disclose outsourcing | Varies, often low due to hidden outsourcing | High; clear communication and project management |
Communication Skills | Generally good, within the team | Often poor, leading to misunderstandings | Varies by studio | Excellent, trained in soft skills and effective communication |
Post-Production Quality | Basic, often just brightness and contrast adjustments | Basic, limited by individual expertise | Generally good, varies by studio | Professional compositing and additional render elements |
Motivation and Support | Variable, dependent on workplace environment | Often low due to isolation | Varies by studio environment | High; constant support and motivation from creative directors |
Overall Reliability | Moderate; subject to internal company dynamics | Low to moderate; often unreliable | Moderate to high; varies by studio size and reputation | High; reliable and consistent due to structured processes |
Portfolio vs. Delivered Work | Often matches as it’s internal | Often doesn’t match; high risk of discrepancy | Generally matches, but risk of hidden outsourcing | Matches; clear vetting process ensures high-quality delivery |
This table highlights the key differences between in-house artists, freelancers, studios, and Renderby. While each option has its strengths and weaknesses, Renderby consistently excels in delivering high-quality, cost-effective, and reliable services with unmatched flexibility and scalability.
Choosing between a traditional studio and Renderby is a clear choice for design firms looking to stay competitive. With Renderby, you gain access to a global network of experienced artists, state-of-the-art resources, and flexible, scalable solutions that studios simply can’t match. Save on costs, enhance your project quality, and ensure timely delivery with Renderby. Your design firm’s future success starts with making the smart choice today.
Estefania was very kind and professional to work with. A little difficult for the different local times to work with different artists but they put great effort to sort the problems out but it could end up with some delays. All the renders were very good in the end. thanks again
Pasquale Pinto
Redfish Design
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